The importance of third party testing

When hiring someone to develop something for your company, the agreement in place is between the company and the contractor. Both of you will be seeing the product as it is being developed, tracing its progress through the stages from the initial brief to the final finished specimen. However, being so closely involved with a […]

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Freelancing and copyright: who legally owns what?

Hiring a freelancer has many benefits, but ownership of their intellectual property is not one of them. By law, the creator of software owns the copyright to it unless specifically sold on to another party. It’s important for both freelancers and clients to understand copyright law and licensing, so contracts can be drawn up legally […]

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3 ways to improve your freelance project specification

A bad specification is a nightmare. Developers need to know what is expected of them so they can give accurate estimates of cost, time and possibility. Follow these handy tips on how to write a technical specification for a project. 1. Provide as many details as possible When setting out your project, think about what […]

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Developing for HoloLens and Augmented Reality

After the launch of the Microsoft HoloLens, we at Twelve Oaks Software have been quick off the mark in moving our attention to this new opportunity. We have in development an augmented reality Chess game. Human centred gaming experience that will enhance the online game. In partnership with A.I.  Factory, a specialist in making both […]

 

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